
Rush is a team-based PvP event with simple rules:
Join from a Protection Zone during the registration time (minimum level required).
When it starts, the system creates automatically balanced teams.
One life only: if you die, you are eliminated and sent to the temple.
Your character is protected: when eliminated or when the event ends, you get back your original equipment and inventory.
While inside the event, you do not gain skills or magic level.
The event ends when:
one team has no players alive, or
the time limit is reached.
During the event, announcements show:
alive players per team
time remaining.
Reward: only alive players on the winning team receive the prize (reward is configurable).